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Anime studio pro image texture problem
Anime studio pro image texture problem











anime studio pro image texture problem

There are still problems with this when the image overlaps itself using bones and sometimes there will be areas of the background that peek through when the "edges" of the image line up with the "edges" of the shape.

anime studio pro image texture problem

What happens is that the original bounding box area of the image texture will always scale to match the bounding box of the shape no matter how much it is distorted. Paint the texture within that area rather than keeping it tight to the actual outlines of the shape. Crop the image so that it encloses the outermost points of the shape no matter how "irregular" the shape. If you do a screen grab or render of the shape on frame 0 the image texture should be the same aspect ratio of the shape. The original shape on frame 0 is a circle with a bunch of extra points. Shape on the right uses a square red image with no transparency. Shape on the left uses a red circle with transparent background for the image texture. If you push one point way out it expands the image to reach that size possibly causing the background to show in other areas.īy using a squared or rectangular image texture those areas still have image: The stretch setting in the image texture effect is based on the bounding box of all the points of the shape. If you use transparency on the png image around the shape the texture is on you see the background show through.

#Anime studio pro image texture problem full#

In your bird example if you had a full square image texture the image area around the head wouldn't show the background at all because there would be image there. Also using a full image as the texture can eliminate the problem in long thin areas (it still happens at the "edges" of the images though). This effect is caused by very few points far apart being moved. The bleeding of the back ground color inside a texture fill can also be "minimized" by adding a point or two at those spots. If you put in a fill color that "matches" the general color of the image texture this isn't as much of a problem.













Anime studio pro image texture problem